AI Insights · Timothy · January 2024
Top 5 Space Games on Android in Oceania for Q4 2023
Explore the performance of the top 5 space games on the Android platform in Oceania for Q4 2023, featuring trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 space games on the Android platform in Oceania showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game’s performance, based on data from Sensor Tower.
Honkai: Star Rail, from COGNOSPHERE PTE. LTD., experienced fluctuations in weekly revenue, peaking at around $114.9K in mid-October and closing the quarter with approximately $80K in the last week of December. Weekly downloads were relatively stable, ranging from 764 to 1.7K, with a notable increase to 1.7K in the last week of December. The game’s active user base remained strong, consistently staying above 17K, with a peak of 21.2K in late November.
Star Wars™: Galaxy of Heroes, published by Electronic Arts, saw a notable rise in weekly revenue, reaching a high of $48.6K in early October and ending the quarter at around $36.2K. Weekly downloads varied, with a significant spike to 2.2K in the last week of December. The game’s active users demonstrated steady growth, starting at 19.5K in late September and peaking at 23.2K by the end of December.
Star Trek™ Fleet Command, by Scopely, showed a consistent revenue stream, peaking at $15.1K in early November and maintaining around $11.4K towards the end of December. Weekly downloads were generally low, with a notable increase to 1.7K in late November and 1.2K in the last week of December. Active users remained fairly stable, with a significant increase to 2.7K in the final week of December.
Alien Invasion: RPG Idle Space, from CrazyLabs LTD, maintained steady weekly revenue, peaking at $8.3K in mid-October and closing the quarter with approximately $7.7K. Weekly downloads showed a declining trend, from 6.4K in early October to around 4.6K in the last week of December. Active users exhibited a similar trend, starting at 11.5K in early October and decreasing to 10.2K by the end of December.
Nexus War: Civilization, developed by Phantix Games, demonstrated steady revenue, peaking at $9.4K in mid-December and ending the quarter at around $8.1K. Weekly downloads were stable, fluctuating between 746 and 1.4K throughout the quarter. Active users showed gradual growth, starting at 3.6K in late September and reaching 4.6K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.